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Quelqu'un peut me dire comment faire pour battre l'osti de Shao Kahn ? C'est juste pas faisable.

Avec Liu Kang ou Raiden? Avec Liu Kang, j'ai fait: "low fire" plein de fois jusqu'à ce qu'il taunt et ensuite je le flying kick. Avec Raiden, je faisais teleport + uppercut + superman quand il taunt.

EDIT: Dans le story mode bien sur. En ladder je l'ai fait avec Scorpion et je l'ai owné assez easy. Claw + uppercut + teleport.

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Quelqu'un peut me dire comment faire pour battre l'osti de Shao Kahn ? C'est juste pas faisable.

Faut juste que t'aprennes son pattern. Tu peux pas rusher offensivement vs Shao Kahn, il a trop d'armor. Tu dois le laisser se compromettre et reagir a ses attaques. C'est assez facile en faite, meme a expert. Tu te tiens loin et il va spammer des javelin + hammer. Ses long range moves sont fucking slow, t'as le temps de les voir venir donc t'as juste a jump over ou crouch projectile / low special / teleport si t'en a un.

C'est quoi ton perso?

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C'tait avec Liu Kang, je rush vraiment avec lui ... en tout cas, j'ai pas encore réessayé, j'vais tenter le coup avec les manières que vous m'avez suggérer, gracias.

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current patch notes (this patch is only a quick fix, not full patch):

1. Kung Lao damage nerf by around 20% on high combos.

2. Reptile damage nerf by around 12% on high combos.

3. Sub Zero damage nerf by around 2% (but in the corner do: jp 224 freeze, step back, b12, 214 x ray to get 55% damage, same as his old corner combo). Sub Zero damage buff on frozen opponents.

no patching ex ground freeze because it's a reset that requires both parties to guess

4. Kano has been buffed. Can still fuzzy guard Kano's combo. Kano F3 changed to low. Kano ball damage toned down. Kano ball is seriously safe (only Raiden's superman, Lao's spin, Reptile's dash can punish it now) :D you can try a throw attempt on him if you're not one of those characters.

5. Sheeva gets a damage buff on combos. work with her 50/50 mix-ups. low throw has armor, unlike regular throw, to stop people from crouching and mashing D1 D1 D1..

6. Baraka corner infinite taken away. Baraka gets a damage buff on combos. Baraka got increased combo potential (such as after chopchop). F2 is now overhead. B31 is a true popup.

7. Sonya block infinite is gone: cannot be done if you crouch block. But her ability to stun has been completely raped.

8. Kabal block infinite is still there.

9. Sindel infinite is still there.

10. Noob's B1214 does less damage now, but no significant nerfs for him.

11. No nerfs or buffs with Jade, Ermac.

12. Scorpion damage nerf by around 2% on combos.

13. Nightwolf damage nerf by around 2% on combos.

14. Cyrax net reset is gone.

15. Stryker x-ray hitbox fixed. No longer beat by wake-up attacks.

in 2 weeks full patch will be released by NRS:

1. Kabal block infinite removed. Dash recovery time changed.

2. Sonya's ability to stun will be buffed again. block infinite will still be gone, but turned into more of a trap situation.

3. Cyrax bomb trap won't have same advantage (now a 50/50, not a 100%). 10 frames not 2 frames. 1 is the break command. mash 1 after getting hit by the net!

4. Nightwolf throw no longer punished by reptiles dash. Nightwolf F3 will never be a low.

5. Quan Chi getting a nerf. Not a buff. Rune trap removed.

6. Sindel infinite removed. But gets launcher and B3 scream.

7. Smoke OTG removed.

8. Kitana fans nerfed because 70% was ridiculous

9. Noob's black hole will not be different. "will still remain kind of worthless."

10. Jax will not be buffed.

11. Net code will be "much much much better." Less input delay. Less choppy.

12. Training mode will not be fixed in this patch. But sometime in the future.

13. Reptile's and Ermac's hitbox will not be fixed.

14. Tracking fix on teleport will not be fixed.

15. Cyber Sub-Zero's bomb is going to be fixed in some way, not sure of how yet.

16. Raiden will not be nerfed.

17. All parry glitches removed.

18. Baraka may, keyword may, get a juggle off of his spin.

19. Sub Zero crouching 11 corner freeze glitch/ double freeze will be removed.

20. Sub Zero will not get a ground freeze buff.

Upcoming DLC:

1. Klassic Costumes available soon after full patch

2. Skarlet available around same time as full patch

3. Skarlet will be A+ tier.

4. Kenshi will not be available the same time as Skarlet

5. Kenshi will be a totally different character. More emphasis on him being a swordsman.

6. Bo Rai Cho is not coming as DLC.

7. Motaro is not coming as DLC.

8. If DLC characters sell well, NRS will continue to release them for quite some time.

Changements officiel sur le site de MK:

Ver. 0.127S-208-FD2E2ECD (Xbox 360) / Ver 0.127S-208-FD2E2ECD (PS3) *released 4/19/2011

• Reduced the life gained on Shang Tsung’s throws.

• Raised the damage scaling on Shang Tsung’s ground fireballs.

• Adjusted Kratos’ damage scaling.

• Temporarily adjusted how long Quan Chi is held for after hitting someone with his trance move and also adjusted the reaction recovery time. This was to prevent an easy infinite loop.

• Temporarily removed some of Sindel’s 2in1 cancels to prevent some easy infinite loops.

• Temporarily increased the time before Cyrax can throw another net after connecting with one to prevent an infinite loop.

• Increased the damage scaling after several popup reactions.

Ver. 0.127S-208-FD70F4B3 (Xbox 360) / Ver. 0.127S-208- A0FAD3CF (PS3) *released 5/20/2011

• Reduced some of Kung Lao’s combo and overall damage.

• Reduced the damage on some special moves.

• Increased the damage scaling after Kitana’s Enhanced ground fan toss.

• Adjusted some juggle’s damage scaling.

• Reduced the damage on some basic combos that were doing too much damage without using any meter.

• Increased Sheeva’s damage output for several of her moves and attacks.

• Temporarily Changed around some of Sonya’s fighting style properties to reduce her ability to lock someone down in block stun.

• Changed Kano’s Towards Front Kick to a low block.

• Reduced the recovery on Kano’s Upball to be closer to Johnny Cage’s Flip Kick recovery.

• Increased the damage of some of Baraka’s special moves and attacks.

• It is easier to juggle combo after hitting someone with Baraka’s chopchop on the ground.

• Increased the damage scaling on a frozen opponent.

• Baraka’s Away Front Kick, Front Punch combo is now a true popup.

  • J'aime! 1
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Reminder: Ce soir a 22h, STBL show week 3 sur http://www.justin.tv/s1lent1

Week 3's show will be next Sunday May 22nd. We are going to schedule to start at 7pm pacific' date=' [b']10pm eastern again.

Week 3 character Lineup:

1. Kitana

2. Sub-zero

3. Sonya

4. Kano

Order of events:

1. Coverage of all question threads (mku/tym/srk/trmk)

2. Character specific strategy and tips with live or previously recorded game play

3. Open questions from our live viewers.

C'est possible que le show soit delayé de 30 min environ (si on se fit a la ponctualité de Tom Brady lol). Mais si vous avez le temps, ca vaut la peine d'écouter ca.

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J'viens de commencé à jouer online pour la première fois à soir ... pis câlisse que j'suis mauvais. Ça me décourage tellement que j'veux même pu y toucher.

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Ce jeu-là me fait tellement rager en ligne c'est l'enfer. J'étais rendu en bobette dans mon salon tellement j'étais en tabarnak. C'tu moé ou y'a des perso moins bon que d'autre ? Ermac pis Sub-Zero sont cheap en sale.

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J'vois pas comment du monde peuvent prendre le online de MK9 au sérieux avec tout le lag. C'est crissement pas jouable. Surtout que certains persos sont avantagés par le lag comme Ermac, Reptile, Nightwolf, Raiden et Sub Zero. Tu peux spammer sans risques parce que 80% du temps ton opponent sera pas capable de réagir a tes attaques a temps.

NRS sont entrain de travailler sur un patch pour améliorer le netcode, alors croisez vous les doigts pour que ca réduise considérablement le lag.

En attendant, jouez offline. Partez vous un tournoi cheese maison pis invitez du monde. :)

Fuck j'ai manqué ça.

http://www.justin.tv/s1lent1/b/286476444

C'était un fucking long show (3h). Ils ont parlé de Kitana non-stop pendant 1 heure. :/ Mais c'était pas mal intéressant.

edit: Nouveau tier list de Tom Brady:

after a full patch coming in a few weeks..

S tier:

raiden, shang, kano, nw, cage, ermac, kl, cyber sub, sub

A+ tier:

cyrax, sindel, scorpion, liu kang, kitana, mileena, reptile, noob, sonya, kabal

A tier:

jade, smoke, sektor, stryker, jax, baraka

B tier:

sheeva, quan chi

thats right, as of right now tweaks made it so there are NO bad characters. full patch buffs some characters as well, its gonna be a game with all characters having some dirt...

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